This is a landscape of experimental furniture I worked on while at the RCA. The project was sponsored by Sony – the work helped promote the PlayStation Portable (PSP) which launched in late 2005.
The forms of the furniture are generated from the statue-like forms of people sitting, standing or leaning against walls lost in the world of onscreen gameplay.
From the official blurb:
“Devices like the PSP are simultaneously public and private objects, in that they encourage shared experience but require a degree of isolation and immersion. How do designers address the immateriality and relatively new language of use of these devices? What impact will they have on future patterns of living?”
It was first exhibited in December 2005, then shown internationally at furniture shows, exhibitions and faceless corporate lobbies.